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Text File | 2004-10-25 | 56.9 KB | 2,161 lines |
- <>
- <UnitAbilityAura>
- <Name>Attack+1</Name>
- <Visible>true</Visible>
- <FileID>INTERF3\WEAP_MINI</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <AddDamage>1</AddDamage>
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- <Cure>0</Cure>
- <Radius>0</Radius>
- <SumAuraEffect>false</SumAuraEffect>
- <ChoiceUnitType></ChoiceUnitType>
- <EnemyUnitEffect>false</EnemyUnitEffect>
- <FriendlyUnitEffect>false</FriendlyUnitEffect>
- </UnitAbilityAura>
- <UnitAbilityAura>
- <Name>Shield+1</Name>
- <Visible>true</Visible>
- <FileID>INTERF3\BLDSMALLICONS</FileID>
- <SpriteID>1</SpriteID>
- <Hint></Hint>
- <AddDamage>0</AddDamage>
- <AddShield>1</AddShield>
- <Cure>0</Cure>
- <Radius>200</Radius>
- <SumAuraEffect>true</SumAuraEffect>
- <ChoiceUnitType>
- <BaseClassUnitType>
- <UnitType>MakKat(MK)</UnitType>
- </BaseClassUnitType>
- <BaseClassUnitType>
- <UnitType>MakKat(MK)</UnitType>
- </BaseClassUnitType>
- <BaseClassUnitType>
- <UnitType>MakKat(MK)</UnitType>
- </BaseClassUnitType>
- </ChoiceUnitType>
- <EnemyUnitEffect>false</EnemyUnitEffect>
- <FriendlyUnitEffect>true</FriendlyUnitEffect>
- </UnitAbilityAura>
- <UnitAbilityAura>
- <Name>Shield-1toEnemy</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <AddDamage>0</AddDamage>
- <AddShield>-1</AddShield>
- <Cure>0</Cure>
- <Radius>400</Radius>
- <SumAuraEffect>true</SumAuraEffect>
- <ChoiceUnitType></ChoiceUnitType>
- <EnemyUnitEffect>true</EnemyUnitEffect>
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- </UnitAbilityAura>
- <UnitsComposition>
- <Name>NASLONE</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <Units>
- <OneUnitInComposition>
- <UnitType>IndELuc(IN)</UnitType>
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- <ModelID>Packages</ModelID>
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- <UnitsComposition>
- <Name>NASLONE2</Name>
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- <OneUnitInComposition>
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- <PushAllOnTheWay>
- <Name>kolesnica</Name>
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- <PushLeftRightRadius>50</PushLeftRightRadius>
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- <MinDamage>50</MinDamage>
- <PushForce>100</PushForce>
- <AskGoAwayDistance>100</AskGoAwayDistance>
- <PushEnemyUnits>true</PushEnemyUnits>
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- <DamageEnemyUnits>true</DamageEnemyUnits>
- <DamageFriendlyUnits>false</DamageFriendlyUnits>
- <AskFriendlyUnitsGoAway>true</AskFriendlyUnitsGoAway>
- <KillNonPushableUnits>true</KillNonPushableUnits>
- <UseAttack1NearEnemy>false</UseAttack1NearEnemy>
- <CanScare>false</CanScare>
- <MaxBoldness>0</MaxBoldness>
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- <PushCenterShift>-200</PushCenterShift>
- </PushAllOnTheWay>
- <PushAllOnTheWay>
- <Name>slon</Name>
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- <FileID>icons</FileID>
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- <PushAngle>120</PushAngle>
- <MaxDamage>300</MaxDamage>
- <MinDamage>100</MinDamage>
- <PushForce>80</PushForce>
- <AskGoAwayDistance>100</AskGoAwayDistance>
- <PushEnemyUnits>true</PushEnemyUnits>
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- <DamageFriendlyUnits>false</DamageFriendlyUnits>
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- <KillNonPushableUnits>true</KillNonPushableUnits>
- <UseAttack1NearEnemy>true</UseAttack1NearEnemy>
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- <PushCenterShift>0</PushCenterShift>
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- <Name>greetingme</Name>
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- <Hint></Hint>
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- <NationBonus>
- <Name>MakAle1</Name>
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- <FileID>icons</FileID>
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- <Hint>#Alex1</Hint>
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- <BaseClassUnitType>
- <UnitType>AnmBik(AL)</UnitType>
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- <EffectTime>90</EffectTime>
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- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <HintID></HintID>
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- <MoralAddForLevel>100000</MoralAddForLevel>
- </BrigadeTimeChangeMoral>
- <NationBonus>
- <Name>MakKle1</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
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- <Hint>#Par1</Hint>
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- <UnitType>AnmKor2(AL)</UnitType>
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- <UpgradeBonusL4>HER02(MK)</UpgradeBonusL4>
- <IfDieDowngradeL4>HER03(MK)</IfDieDowngradeL4>
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- <AddBrigadeBonus>
- <Name>MakKle3</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
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- <UnitType></UnitType>
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- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <HintID></HintID>
- </IconInfo>
- <AddForLevel>-5</AddForLevel>
- </AddBrigadeBonus>
- <NationBonus>
- <Name>MakNea1</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>239</SpriteID>
- <Hint>#Pto1</Hint>
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- <AddDamage>0</AddDamage>
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- <BaseClassUnitType>
- <UnitType>AnmKor1(AL)</UnitType>
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- <UseUpgrade>true</UseUpgrade>
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- <UpgradeBonusL3>HER00(MK)</UpgradeBonusL3>
- <IfDieDowngradeL3>HER01(MK)</IfDieDowngradeL3>
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- <IfDieDowngradeL4>HER01(MK)</IfDieDowngradeL4>
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- <NationBonus>
- <Name>EgpVen1</Name>
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- <UnitsType>
- <BaseClassUnitType>
- <UnitType>AnmKor1(AL)</UnitType>
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- </UnitsType>
- <UseUpgrade>true</UseUpgrade>
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- <IfDieDowngradeL2>HER03(EG)</IfDieDowngradeL2>
- <UpgradeBonusL3>HER02(EG)</UpgradeBonusL3>
- <IfDieDowngradeL3>KUZ03(EG)</IfDieDowngradeL3>
- <UpgradeBonusL4>CEN02(EG)</UpgradeBonusL4>
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- <Name>EgpHor3</Name>
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- <Radius>1000</Radius>
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- <EffectTime>60</EffectTime>
- <IconInfo>
- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <Name>EgpZug1</Name>
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- <UnitType>AnmKor2(AL)</UnitType>
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- <UseUpgrade>true</UseUpgrade>
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- <UnitType>PerKMet(PR)</UnitType>
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- <UnitType>PerKLuc(PR)</UnitType>
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- <IconInfo>
- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <AddForLevel>3</AddForLevel>
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- <Name>PerDar1</Name>
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- <Hint>#Dar1</Hint>
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- <UnitType>AnmBik(AL)</UnitType>
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- <UpgradeBonusL4>HER02(PR)</UpgradeBonusL4>
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- <UpgradeBonusL3>CEN00(MK)</UpgradeBonusL3>
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- <UpgradeBonusL4>CEN00(MK)</UpgradeBonusL4>
- <IfDieDowngradeL4>CEN00(MK)</IfDieDowngradeL4>
- <UpgradeBonusL5>CEN00(MK)</UpgradeBonusL5>
- <IfDieDowngradeL5>CEN00(MK)</IfDieDowngradeL5>
- <HintParam[0]>0</HintParam[0]>
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- <HintParam[3]>0</HintParam[3]>
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- </NationBonus>
- <AddBrigadeBonus>
- <Name>PerDar3</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>178</SpriteID>
- <Hint>#Dar3</Hint>
- <FileID2>icons</FileID2>
- <SpriteID2>266</SpriteID2>
- <Radius>1000</Radius>
- <AddDamage>0</AddDamage>
- <AddShield>-1</AddShield>
- <AddAttackRange>0</AddAttackRange>
- <UnitsSpeedBonus>0</UnitsSpeedBonus>
- <ExpGrowSpeed>0</ExpGrowSpeed>
- <AttackRateBonus>0</AttackRateBonus>
- <CureUnits>0</CureUnits>
- <AddMaxLife>0</AddMaxLife>
- <EnemyTarget>true</EnemyTarget>
- <CoolDownTime>180</CoolDownTime>
- <EffectTime>60</EffectTime>
- <UsePause>0</UsePause>
- <UnitType></UnitType>
- <IconInfo>
- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <MessageY>0</MessageY>
- <LeftMargin>0</LeftMargin>
- <IconWidth>0</IconWidth>
- <Value>0</Value>
- <HintID></HintID>
- </IconInfo>
- <AddForLevel>-1</AddForLevel>
- </AddBrigadeBonus>
- <NationBonus>
- <Name>PerMem1</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>186</SpriteID>
- <Hint>#Mem1</Hint>
- <FileID2>icons</FileID2>
- <SpriteID2>266</SpriteID2>
- <AddDamage>1</AddDamage>
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- <UnitsType>
- <BaseClassUnitType>
- <UnitType>AnmKor1(AL)</UnitType>
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- </UnitsType>
- <UseUpgrade>true</UseUpgrade>
- <UpgradeBonus>HER04(PR)</UpgradeBonus>
- <IfDieDowngrade>HER05(PR)</IfDieDowngrade>
- <UpgradeBonusL2>HER04(PR)</UpgradeBonusL2>
- <IfDieDowngradeL2>HER05(PR)</IfDieDowngradeL2>
- <UpgradeBonusL3>HER04(PR)</UpgradeBonusL3>
- <IfDieDowngradeL3>HER05(PR)</IfDieDowngradeL3>
- <UpgradeBonusL4>HER04(PR)</UpgradeBonusL4>
- <IfDieDowngradeL4>HER05(MK)</IfDieDowngradeL4>
- <UpgradeBonusL5>HER04(PR)</UpgradeBonusL5>
- <IfDieDowngradeL5>HER05(MK)</IfDieDowngradeL5>
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- <AddBrigadeBonus>
- <Name>PerMem2</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>185</SpriteID>
- <Hint>#Mem2</Hint>
- <FileID2>icons</FileID2>
- <SpriteID2>266</SpriteID2>
- <Radius>1000</Radius>
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- <AddShield>0</AddShield>
- <AddAttackRange>30</AddAttackRange>
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- <EffectTime>15</EffectTime>
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- <BaseClassUnitType>
- <UnitType>PerKLuc(PR)</UnitType>
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- <BaseClassUnitType>
- <UnitType>PerKCem(PR)</UnitType>
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- <BaseClassUnitType>
- <UnitType>PerKMet(PR)</UnitType>
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- <IconInfo>
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- <Value>0</Value>
- <HintID></HintID>
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- <AddForLevel>30</AddForLevel>
- </AddBrigadeBonus>
- <AddBrigadeBonus>
- <Name>PerMem3</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>180</SpriteID>
- <Hint>#Mem3</Hint>
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- <Radius>1300</Radius>
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- <UnitsSpeedBonus>-10</UnitsSpeedBonus>
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- <EffectTime>120</EffectTime>
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- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <HintID></HintID>
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- <AddForLevel>-10</AddForLevel>
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- <NationBonus>
- <Name>IndAbi1</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>200</SpriteID>
- <Hint>#Abi1</Hint>
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- <UpgradeBonusL3>HER00(IN)</UpgradeBonusL3>
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- <UpgradeBonusL4>HER00(IN)</UpgradeBonusL4>
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- <UpgradeBonusL5>HER00(IN)</UpgradeBonusL5>
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- <BrigadeChangeMoral>
- <Name>IndAbi2</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>206</SpriteID>
- <Hint>#Abi2</Hint>
- <FileID2>icons</FileID2>
- <SpriteID2>266</SpriteID2>
- <AddMoral>60000</AddMoral>
- <Radius>500</Radius>
- <IconInfo>
- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <HintID></HintID>
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- <AddMoralForLevel>60000</AddMoralForLevel>
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- <BrigadeTimeChangeMoral>
- <Name>IndAbi3</Name>
- <Visible>true</Visible>
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- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <MoralAddForLevel>-60000</MoralAddForLevel>
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- <Name>IndGut1</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
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- <Hint>#Sam1</Hint>
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- <UpgradeBonusL3>HER04(IN)</UpgradeBonusL3>
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- <UpgradeBonusL4>HER04(IN)</UpgradeBonusL4>
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- <Name>IndGut3</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
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- <Hint>#Sam3</Hint>
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- <Name>IndPor2</Name>
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- <Name>Kradak10</Name>
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- <AddBrigadeBonus>
- <Name>PerDar2</Name>
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- <Name>MakKle2</Name>
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- <Hint>+30 buildings</Hint>
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- <Name>MakNea3</Name>
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- <AddForLevel>60</AddForLevel>
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- <Name>EgpVen2</Name>
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- <Hint>#Nec2</Hint>
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- <ExpGrowSpeed>0</ExpGrowSpeed>
- <AttackRateBonus>0</AttackRateBonus>
- <CureUnits>2</CureUnits>
- <AddMaxLife>0</AddMaxLife>
- <EnemyTarget>false</EnemyTarget>
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- <EffectTime>0</EffectTime>
- <UsePause>20</UsePause>
- <UnitType></UnitType>
- <IconInfo>
- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <MessageY>0</MessageY>
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- <IconWidth>0</IconWidth>
- <Value>0</Value>
- <HintID></HintID>
- </IconInfo>
- <AddForLevel>2</AddForLevel>
- </AddBrigadeBonus>
- <AddBrigadeBonus>
- <Name>EgpVen3</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>205</SpriteID>
- <Hint>#Nec3</Hint>
- <FileID2>icons</FileID2>
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- <Radius>1000</Radius>
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- <AttackRateBonus>0</AttackRateBonus>
- <CureUnits>0</CureUnits>
- <AddMaxLife>-9</AddMaxLife>
- <EnemyTarget>true</EnemyTarget>
- <CoolDownTime>180</CoolDownTime>
- <EffectTime>60</EffectTime>
- <UsePause>1</UsePause>
- <UnitType></UnitType>
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- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <MessageY>0</MessageY>
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- <IconWidth>0</IconWidth>
- <Value>0</Value>
- <HintID></HintID>
- </IconInfo>
- <AddForLevel>-9</AddForLevel>
- </AddBrigadeBonus>
- <NationBonus>
- <Name>EgpHor2</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>209</SpriteID>
- <Hint>#Aze2</Hint>
- <FileID2>icons</FileID2>
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- <UnitsType>
- <BaseClassUnitType>
- <UnitType>AnmBik(AL)</UnitType>
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- </UnitsType>
- <UseUpgrade>true</UseUpgrade>
- <UpgradeBonus>HER04(EG)</UpgradeBonus>
- <IfDieDowngrade>HER05(EG)</IfDieDowngrade>
- <UpgradeBonusL2>HER04(EG)</UpgradeBonusL2>
- <IfDieDowngradeL2>HER04(EG)</IfDieDowngradeL2>
- <UpgradeBonusL3>HER04(EG)</UpgradeBonusL3>
- <IfDieDowngradeL3>HER05(EG)</IfDieDowngradeL3>
- <UpgradeBonusL4>HER04(EG)</UpgradeBonusL4>
- <IfDieDowngradeL4>HER05(EG)</IfDieDowngradeL4>
- <UpgradeBonusL5>HER04(EG)</UpgradeBonusL5>
- <IfDieDowngradeL5>HER05(EG)</IfDieDowngradeL5>
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- <AddBrigadeBonus>
- <Name>EgpZug2</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>184</SpriteID>
- <Hint>#Zug2</Hint>
- <FileID2>icons</FileID2>
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- <Radius>1000</Radius>
- <AddDamage>1</AddDamage>
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- <EffectTime>20</EffectTime>
- <UsePause>1</UsePause>
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- <BaseClassUnitType>
- <UnitType>EgpFil(EG)</UnitType>
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- <BaseClassUnitType>
- <UnitType>EgpKop(EG)</UnitType>
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- <BaseClassUnitType>
- <UnitType>EgpTop(EG)</UnitType>
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- <IconInfo>
- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <MessageY>0</MessageY>
- <LeftMargin>0</LeftMargin>
- <IconWidth>0</IconWidth>
- <Value>0</Value>
- <HintID></HintID>
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- <AddForLevel>1</AddForLevel>
- </AddBrigadeBonus>
- <AddBrigadeBonus>
- <Name>EgpZug3</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>177</SpriteID>
- <Hint>#Zug3</Hint>
- <FileID2>icons</FileID2>
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- <Radius>1000</Radius>
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- <FileID>INTERF3\BRIGBONUS1</FileID>
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- <Name>PerBes11</Name>
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- <UnitsType></UnitsType>
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- <UpgradeBonus>HER08(PR)</UpgradeBonus>
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- <UpgradeBonusL2>CEN00(MK)</UpgradeBonusL2>
- <IfDieDowngradeL2>CEN00(MK)</IfDieDowngradeL2>
- <UpgradeBonusL3>CEN00(MK)</UpgradeBonusL3>
- <IfDieDowngradeL3>CEN00(MK)</IfDieDowngradeL3>
- <UpgradeBonusL4>CEN00(MK)</UpgradeBonusL4>
- <IfDieDowngradeL4>CEN00(MK)</IfDieDowngradeL4>
- <UpgradeBonusL5>CEN00(MK)</UpgradeBonusL5>
- <IfDieDowngradeL5>CEN00(MK)</IfDieDowngradeL5>
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- <Name>IndGut2</Name>
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- <FileID>icons</FileID>
- <SpriteID>191</SpriteID>
- <Hint>#Sam2</Hint>
- <FileID2>icons</FileID2>
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- <Radius>1000</Radius>
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- <UnitType>IndKKsh(IN)</UnitType>
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- <Name>IndPor3</Name>
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- <Hint>#Por3</Hint>
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- <UpgradeBonusL3>HER08(IN)</UpgradeBonusL3>
- <IfDieDowngradeL3>HER09(IN)</IfDieDowngradeL3>
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- <UnitsComposition>
- <Name>NABIREME</Name>
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- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
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- <OneUnitInComposition>
- <UnitType>MakPel(MK)</UnitType>
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- <IsHero>true</IsHero>
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- <FileID>icons</FileID>
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- <IsHero>true</IsHero>
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- <FileID>icons</FileID>
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- <IsHero>true</IsHero>
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- <FileID>icons</FileID>
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- <IsHero>true</IsHero>
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- <FileID>icons</FileID>
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- <IsHero>true</IsHero>
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- <FileID>icons</FileID>
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- <IsHero>true</IsHero>
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- <FileID>icons</FileID>
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- <IsHero>true</IsHero>
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- <FileID>icons</FileID>
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- <DieEffect></DieEffect>
- <IsHero>true</IsHero>
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- <Name>Pojar_1</Name>
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- <FileID>icons</FileID>
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- <EffectName>Pojar_1</EffectName>
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- <IsHero>true</IsHero>
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- <Name>Pojar_2</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
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- <EffectName>Pojar_2</EffectName>
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- <IsHero>true</IsHero>
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- <Name>Pojar_3</Name>
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- <FileID>icons</FileID>
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- <EffectName>Pojar_3</EffectName>
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- <IsHero>true</IsHero>
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- <HeroLight>
- <Name>Strel</Name>
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- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
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- <EffectName>Strel</EffectName>
- <DieEffect></DieEffect>
- <IsHero>true</IsHero>
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- <SetMineBonus>
- <Name>EgpHor1</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>199</SpriteID>
- <Hint>#Aze1</Hint>
- <FileID2>icons</FileID2>
- <SpriteID2>266</SpriteID2>
- <Bonus>8</Bonus>
- <Radius>1000</Radius>
- <BonusAddForLevel>8</BonusAddForLevel>
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- <Behaviour>
- <Name>Anm1</Name>
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- <Behaviour>
- <Name>Anm2</Name>
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- <FileID>icons</FileID>
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- <Name>Anm3</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
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- <FileID>icons</FileID>
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- <DieEffect>KaBoom</DieEffect>
- <IsHero>false</IsHero>
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- <HeroLight>
- <Name>VzrivB</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
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- <EffectName>VzrivB</EffectName>
- <DieEffect>KaBoom1</DieEffect>
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- <HeroLight>
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- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
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- <IsHero>false</IsHero>
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- <HeroLight>
- <Name>Signal1</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
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- <IsHero>false</IsHero>
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- <Name>Signal2</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
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- <EffectName>Signal2</EffectName>
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- <IsHero>false</IsHero>
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- <RomeHero>
- <Name>MakAlex</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>1</SpriteID>
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- <LevelUp>
- <e0>100</e0>
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- <e13>1400</e13>
- <e14>1500</e14>
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- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
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- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <RomeHero>
- <Name>MakKleit</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
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- <e0>100</e0>
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- <e12>1300</e12>
- <e13>1400</e13>
- <e14>1500</e14>
- </LevelUp>
- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
- <IsHero>false</IsHero>
- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <RomeHero>
- <Name>MakNear</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
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- <e0>100</e0>
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- <e14>1500</e14>
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- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
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- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
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- <RomeHero>
- <Name>PersBesh</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>3</SpriteID>
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- <e0>100</e0>
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- <e13>1400</e13>
- <e14>1500</e14>
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- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
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- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
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- <RomeHero>
- <Name>PersDar</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
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- <e0>100</e0>
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- <e10>1100</e10>
- <e11>1200</e11>
- <e12>1300</e12>
- <e13>1400</e13>
- <e14>1500</e14>
- </LevelUp>
- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
- <IsHero>false</IsHero>
- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <RomeHero>
- <Name>PersMem</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <LevelUp>
- <e0>100</e0>
- <e1>200</e1>
- <e2>300</e2>
- <e3>400</e3>
- <e4>500</e4>
- <e5>600</e5>
- <e6>700</e6>
- <e7>800</e7>
- <e8>900</e8>
- <e9>1000</e9>
- <e10>1100</e10>
- <e11>1200</e11>
- <e12>1300</e12>
- <e13>1400</e13>
- <e14>1500</e14>
- </LevelUp>
- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
- <IsHero>false</IsHero>
- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <RomeHero>
- <Name>EgpVen</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <LevelUp>
- <e0>100</e0>
- <e1>200</e1>
- <e2>300</e2>
- <e3>400</e3>
- <e4>500</e4>
- <e5>600</e5>
- <e6>700</e6>
- <e7>800</e7>
- <e8>900</e8>
- <e9>1000</e9>
- <e10>1100</e10>
- <e11>1200</e11>
- <e12>1300</e12>
- <e13>1400</e13>
- <e14>1500</e14>
- </LevelUp>
- <ExpProcIfNotKiller>20</ExpProcIfNotKiller>
- <IsHero>false</IsHero>
- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <RomeHero>
- <Name>EgpHor</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <LevelUp>
- <e0>100</e0>
- <e1>200</e1>
- <e2>300</e2>
- <e3>400</e3>
- <e4>500</e4>
- <e5>600</e5>
- <e6>700</e6>
- <e7>800</e7>
- <e8>900</e8>
- <e9>1000</e9>
- <e10>1100</e10>
- <e11>1200</e11>
- <e12>1300</e12>
- <e13>1400</e13>
- <e14>1500</e14>
- </LevelUp>
- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
- <IsHero>false</IsHero>
- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <RomeHero>
- <Name>EgpZug</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <LevelUp>
- <e0>100</e0>
- <e1>200</e1>
- <e2>300</e2>
- <e3>400</e3>
- <e4>500</e4>
- <e5>600</e5>
- <e6>700</e6>
- <e7>800</e7>
- <e8>900</e8>
- <e9>1000</e9>
- <e10>1100</e10>
- <e11>1200</e11>
- <e12>1300</e12>
- <e13>1400</e13>
- <e14>1500</e14>
- </LevelUp>
- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
- <IsHero>false</IsHero>
- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <RomeHero>
- <Name>IndPor</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <LevelUp>
- <e0>100</e0>
- <e1>200</e1>
- <e2>300</e2>
- <e3>400</e3>
- <e4>500</e4>
- <e5>600</e5>
- <e6>700</e6>
- <e7>800</e7>
- <e8>900</e8>
- <e9>1000</e9>
- <e10>1100</e10>
- <e11>1200</e11>
- <e12>1300</e12>
- <e13>1400</e13>
- <e14>1500</e14>
- </LevelUp>
- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
- <IsHero>false</IsHero>
- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <RomeHero>
- <Name>IndAbi</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <LevelUp>
- <e0>100</e0>
- <e1>200</e1>
- <e2>300</e2>
- <e3>400</e3>
- <e4>500</e4>
- <e5>600</e5>
- <e6>700</e6>
- <e7>800</e7>
- <e8>900</e8>
- <e9>1000</e9>
- <e10>1100</e10>
- <e11>1200</e11>
- <e12>1300</e12>
- <e13>1400</e13>
- <e14>1500</e14>
- </LevelUp>
- <ExpProcIfNotKiller>20</ExpProcIfNotKiller>
- <IsHero>false</IsHero>
- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <RomeHero>
- <Name>IndGut</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <LevelUp>
- <e0>100</e0>
- <e1>200</e1>
- <e2>300</e2>
- <e3>400</e3>
- <e4>500</e4>
- <e5>600</e5>
- <e6>700</e6>
- <e7>800</e7>
- <e8>900</e8>
- <e9>1000</e9>
- <e10>1100</e10>
- <e11>1200</e11>
- <e12>1300</e12>
- <e13>1400</e13>
- <e14>1500</e14>
- </LevelUp>
- <ExpProcIfNotKiller>10</ExpProcIfNotKiller>
- <IsHero>false</IsHero>
- <GatherExperienceInCampaign>false</GatherExperienceInCampaign>
- </RomeHero>
- <HeroLight>
- <Name>Hero</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <EffectName></EffectName>
- <DieEffect></DieEffect>
- <IsHero>true</IsHero>
- </HeroLight>
- <BeSlowNearUnits>
- <Name>slow</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <Radius>64</Radius>
- <ShiftFromCenter>0</ShiftFromCenter>
- <BeSlowOnlyInEnemyGroup>true</BeSlowOnlyInEnemyGroup>
- <MaxUnitsAmount>30</MaxUnitsAmount>
- <SlowDegree0>0.997763</SlowDegree0>
- <SlowDegree1>0.876957</SlowDegree1>
- <SlowDegree2>0.765101</SlowDegree2>
- <SlowDegree3>0.664430</SlowDegree3>
- <SlowDegree4>0.554810</SlowDegree4>
- <SlowDegree5>0.456376</SlowDegree5>
- <SlowDegree6>0.340045</SlowDegree6>
- <SlowDegree7>0.230425</SlowDegree7>
- <SlowDegree8>0.114094</SlowDegree8>
- <SlowDegree9>0.002237</SlowDegree9>
- </BeSlowNearUnits>
- <MakeDamageOnDeath>
- <Name>death</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <DamageEnemy>true</DamageEnemy>
- <DamageFriens>true</DamageFriens>
- <xc>0</xc>
- <yc>0</yc>
- <R>50</R>
- <DamageValue>1000</DamageValue>
- </MakeDamageOnDeath>
- <BeSlowNearUnits>
- <Name>slow1</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <Radius>64</Radius>
- <ShiftFromCenter>0</ShiftFromCenter>
- <BeSlowOnlyInEnemyGroup>true</BeSlowOnlyInEnemyGroup>
- <MaxUnitsAmount>30</MaxUnitsAmount>
- <SlowDegree0>0.950000</SlowDegree0>
- <SlowDegree1>0.900000</SlowDegree1>
- <SlowDegree2>0.850000</SlowDegree2>
- <SlowDegree3>0.800000</SlowDegree3>
- <SlowDegree4>0.750000</SlowDegree4>
- <SlowDegree5>0.700000</SlowDegree5>
- <SlowDegree6>0.650000</SlowDegree6>
- <SlowDegree7>0.600000</SlowDegree7>
- <SlowDegree8>0.550000</SlowDegree8>
- <SlowDegree9>0.500000</SlowDegree9>
- </BeSlowNearUnits>
- <UnitAbilityAura>
- <Name></Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <AddDamage>0</AddDamage>
- <AddShield>0</AddShield>
- <Cure>0</Cure>
- <Radius>0</Radius>
- <SumAuraEffect>false</SumAuraEffect>
- <ChoiceUnitType></ChoiceUnitType>
- <EnemyUnitEffect>false</EnemyUnitEffect>
- <FriendlyUnitEffect>false</FriendlyUnitEffect>
- </UnitAbilityAura>
- <BigUnit>
- <Name>gir</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- <Radius>140</Radius>
- <Width>180</Width>
- <LockRadiusIfStand>16</LockRadiusIfStand>
- </BigUnit>
- <AddBrigadeBonus>
- <Name>IndPor33</Name>
- <Visible>true</Visible>
- <FileID>icons</FileID>
- <SpriteID>190</SpriteID>
- <Hint>#Por3</Hint>
- <FileID2>icons</FileID2>
- <SpriteID2>266</SpriteID2>
- <Radius>1000</Radius>
- <AddDamage>0</AddDamage>
- <AddShield>2</AddShield>
- <AddAttackRange>0</AddAttackRange>
- <UnitsSpeedBonus>0</UnitsSpeedBonus>
- <ExpGrowSpeed>0</ExpGrowSpeed>
- <AttackRateBonus>0</AttackRateBonus>
- <CureUnits>0</CureUnits>
- <AddMaxLife>0</AddMaxLife>
- <EnemyTarget>false</EnemyTarget>
- <CoolDownTime>180</CoolDownTime>
- <EffectTime>90</EffectTime>
- <UsePause>1</UsePause>
- <UnitType>
- <BaseClassUnitType>
- <UnitType>IndSlo2(IN)</UnitType>
- </BaseClassUnitType>
- <BaseClassUnitType>
- <UnitType>IndSlo(IN)</UnitType>
- </BaseClassUnitType>
- </UnitType>
- <IconInfo>
- <FileID>INTERF3\BRIGBONUS1</FileID>
- <SpriteID>8</SpriteID>
- <CenterX>0</CenterX>
- <CenterY>0</CenterY>
- <MessageX>0</MessageX>
- <MessageY>0</MessageY>
- <LeftMargin>0</LeftMargin>
- <IconWidth>0</IconWidth>
- <Value>0</Value>
- <HintID></HintID>
- </IconInfo>
- <AddForLevel>2</AddForLevel>
- </AddBrigadeBonus>
- <FollowBrigade>
- <Name>Support</Name>
- <Visible>false</Visible>
- <FileID>icons</FileID>
- <SpriteID>0</SpriteID>
- <Hint></Hint>
- </FollowBrigade>
- </>
-